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GeForce 8600 GT 256MB GDDR3 vs GeForce GT 430 1GB

Intro

The GeForce 8600 GT 256MB GDDR3 comes with a GPU core clock speed of 540 MHz, and the 256 MB of GDDR3 memory runs at 700 MHz through a 128-bit bus. It also is made up of 32 SPUs, 16 TAUs, and 8 Raster Operation Units.

Compare those specs to the GeForce GT 430 1GB, which comes with a core clock frequency of 700 MHz and a GDDR3 memory frequency of 900 MHz. It also makes use of a 128-bit bus, and makes use of a 40 nm design. It features 96 SPUs, 16 TAUs, and 4 Raster Operation Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 256MB GDDR3 47 Watts
GeForce GT 430 1GB 60 Watts
Difference: 13 Watts (28%)

Memory Bandwidth

In theory, the GeForce GT 430 1GB should perform quite a bit faster than the GeForce 8600 GT 256MB GDDR3 in general. (explain)

GeForce GT 430 1GB 28800 MB/sec
GeForce 8600 GT 256MB GDDR3 22400 MB/sec
Difference: 6400 (29%)

Texel Rate

The GeForce GT 430 1GB is a lot (approximately 30%) better at texture filtering than the GeForce 8600 GT 256MB GDDR3. (explain)

GeForce GT 430 1GB 11200 Mtexels/sec
GeForce 8600 GT 256MB GDDR3 8640 Mtexels/sec
Difference: 2560 (30%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce 8600 GT 256MB GDDR3 is a better choice, by a large margin. (explain)

GeForce 8600 GT 256MB GDDR3 4320 Mpixels/sec
GeForce GT 430 1GB 2800 Mpixels/sec
Difference: 1520 (54%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce 8600 GT 256MB GDDR3

Amazon.com

GeForce GT 430 1GB

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model GeForce 8600 GT 256MB GDDR3 GeForce GT 430 1GB
Manufacturer nVidia nVidia
Year April 2007 October 2010
Code Name G84 GF108
Fab Process 80 nm 40 nm
Bus PCIe x16 PCIe x16
Memory 256 MB 1024 MB
Core Speed 540 MHz 700 MHz
Shader Speed 1180 MHz 1400 MHz
Memory Speed 700 MHz (1400 MHz effective) 900 MHz (1800 MHz effective)
Unified Shaders 32 96
Texture Mapping Units 16 16
Render Output Units 8 4
Bus Type GDDR3 GDDR3
Bus Width 128-bit 128-bit
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1
Power (Max TDP) 47 watts 60 watts
Shader Model 4.0 5.0
Bandwidth 22400 MB/sec 28800 MB/sec
Texel Rate 8640 Mtexels/sec 11200 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 2800 Mpixels/sec

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Comments

One Response to “GeForce 8600 GT 256MB GDDR3 vs GeForce GT 430 1GB”
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