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GeForce GT 320 vs Radeon HD 3870 512MB

Intro

The GeForce GT 320 features core clock speeds of 540 MHz on the GPU, and 790 MHz on the 1024 MB of GDDR3 RAM. It features 72 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.

Compare those specifications to the Radeon HD 3870 512MB, which has core clock speeds of 775 MHz on the GPU, and 900 MHz on the 512 MB of GDDR3 memory. It features 320(64x5) SPUs as well as 16 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 320 43 Watts
Radeon HD 3870 512MB 106 Watts
Difference: 63 Watts (147%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 3870 512MB will be 128% faster than the GeForce GT 320 overall, because of its greater data rate. (explain)

Radeon HD 3870 512MB 57600 MB/sec
GeForce GT 320 25280 MB/sec
Difference: 32320 (128%)

Texel Rate

The GeForce GT 320 will be a bit (more or less 5%) better at anisotropic filtering than the Radeon HD 3870 512MB. (explain)

GeForce GT 320 12960 Mtexels/sec
Radeon HD 3870 512MB 12400 Mtexels/sec
Difference: 560 (5%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon HD 3870 512MB is the winner, and very much so. (explain)

Radeon HD 3870 512MB 12400 Mpixels/sec
GeForce GT 320 4320 Mpixels/sec
Difference: 8080 (187%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 320

Amazon.com

Check prices at:

Radeon HD 3870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 320 Radeon HD 3870 512MB
Manufacturer nVidia AMD
Year February 2010 Nov 19, 2007
Code Name GT215 RV670 XT
Memory 1024 MB 512 MB
Core Speed 540 MHz 775 MHz
Memory Speed 1580 MHz 1800 MHz
Power (Max TDP) 43 watts 106 watts
Bandwidth 25280 MB/sec 57600 MB/sec
Texel Rate 12960 Mtexels/sec 12400 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 12400 Mpixels/sec
Unified Shaders 72 320(64x5)
Texture Mapping Units 24 16
Render Output Units 8 16
Bus Type GDDR3 GDDR3
Bus Width 128-bit 256-bit
Fab Process 40 nm 55 nm
Transistors 727 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.3 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the interface width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GT 320

Amazon.com

Check prices at:

Radeon HD 3870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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