Compare any two graphics cards:
Radeon HD 5870 vs Radeon HD 6970
IntroThe Radeon HD 5870 comes with a GPU clock speed of 850 MHz, and the 1024 MB of GDDR5 memory runs at 1200 MHz through a 256-bit bus. It also is made up of 1600(320x5) SPUs, 80 Texture Address Units, and 32 ROPs.Compare all of that to the Radeon HD 6970, which features a clock frequency of 880 MHz and a GDDR5 memory speed of 1375 MHz. It also uses a 256-bit bus, and uses a 40 nm design. It is made up of 1536 SPUs, 96 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon HD 6970 should perform a little bit faster than the Radeon HD 5870 in general. (explain)
Texel RateThe Radeon HD 6970 is quite a bit (approximately 24%) better at AF than the Radeon HD 5870. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon HD 6970 is the winner, not by a very large margin though. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “Radeon HD 5870 vs Radeon HD 6970”[...] presteert die kaart beter en kan die wel op mijn systeem en die vorige niet. Ter vergelijking: http://www.hwcompare.com/6353/radeon...adeon-hd-6970/ Dan zou je toch zeggen dat die hd 6970 ook teveel wordt? Of snap ik het verkeerd [...]