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Radeon HD 3870 X2 512MB vs Radeon HD 6970

Intro

The Radeon HD 3870 X2 512MB comes with a GPU core speed of 825 MHz, and the 512 MB of GDDR3 memory is set to run at 900 MHz through a 256-bit bus. It also is comprised of 320(64x5) Stream Processors, 16 Texture Address Units, and 16 ROPs.

Compare those specs to the Radeon HD 6970, which has a core clock frequency of 880 MHz and a GDDR5 memory frequency of 1375 MHz. It also features a 256-bit bus, and makes use of a 40 nm design. It is made up of 1536 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the Radeon HD 6970 should theoretically be quite a bit better than the Radeon HD 3870 X2 512MB in general. (explain)

Radeon HD 6970 176000 MB/sec
Radeon HD 3870 X2 512MB 115200 MB/sec
Difference: 60800 (53%)

Texel Rate

The Radeon HD 6970 will be much (about 220%) faster with regards to AF than the Radeon HD 3870 X2 512MB. (explain)

Radeon HD 6970 84480 Mtexels/sec
Radeon HD 3870 X2 512MB 26400 Mtexels/sec
Difference: 58080 (220%)

Pixel Rate

The Radeon HD 6970 should be a bit (more or less 7%) better at AA than the Radeon HD 3870 X2 512MB, and also able to handle higher resolutions more effectively. (explain)

Radeon HD 6970 28160 Mpixels/sec
Radeon HD 3870 X2 512MB 26400 Mpixels/sec
Difference: 1760 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3870 X2 512MB

Amazon.com

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Radeon HD 6970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3870 X2 512MB Radeon HD 6970
Manufacturer AMD AMD
Year Jan 28, 2008 December 2010
Code Name R680 Cayman XT
Memory 512 MB (x2) 2048 MB
Core Speed 825 MHz (x2) 880 MHz
Memory Speed 1800 MHz (x2) 5500 MHz
Power (Max TDP) (Unknown) watts 250 watts
Bandwidth 115200 MB/sec 176000 MB/sec
Texel Rate 26400 Mtexels/sec 84480 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 28160 Mpixels/sec
Unified Shaders 320(64x5) (x2) 1536
Texture Mapping Units 16 (x2) 96
Render Output Units 16 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 40 nm
Transistors (Unknown) million 2640 million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transported over the external memory interface within a second. It's worked out by multiplying the interface width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Radeon HD 6970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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