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GeForce GTX 260 Core 216 vs Radeon HD 6870

Intro

The GeForce GTX 260 Core 216 has a core clock speed of 576 MHz and a GDDR3 memory frequency of 999 MHz. It also features a 448-bit memory bus, and makes use of a 65 nm design. It features 216 SPUs, 72 Texture Address Units, and 28 Raster Operation Units.

Compare all of that to the Radeon HD 6870, which makes use of a 40 nm design. AMD has clocked the core frequency at 900 MHz. The GDDR5 RAM runs at a frequency of 1050 MHz on this specific card. It features 1120 SPUs as well as 56 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6870 151 Watts
GeForce GTX 260 Core 216 202 Watts
Difference: 51 Watts (34%)

Memory Bandwidth

Theoretically, the Radeon HD 6870 should perform a small bit faster than the GeForce GTX 260 Core 216 overall. (explain)

Radeon HD 6870 134400 MB/sec
GeForce GTX 260 Core 216 111888 MB/sec
Difference: 22512 (20%)

Texel Rate

The Radeon HD 6870 is much (more or less 22%) better at anisotropic filtering than the GeForce GTX 260 Core 216. (explain)

Radeon HD 6870 50400 Mtexels/sec
GeForce GTX 260 Core 216 41472 Mtexels/sec
Difference: 8928 (22%)

Pixel Rate

The Radeon HD 6870 will be a lot (approximately 79%) better at anti-aliasing than the GeForce GTX 260 Core 216, and also capable of handling higher screen resolutions more effectively. (explain)

Radeon HD 6870 28800 Mpixels/sec
GeForce GTX 260 Core 216 16128 Mpixels/sec
Difference: 12672 (79%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260 Core 216

Amazon.com

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Radeon HD 6870

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 Core 216 Radeon HD 6870
Manufacturer nVidia AMD
Year September 16, 2008 October 2010
Code Name G200 Barts XT
Memory 896 MB 1024 MB
Core Speed 576 MHz 900 MHz
Memory Speed 1998 MHz 4200 MHz
Power (Max TDP) 202 watts 151 watts
Bandwidth 111888 MB/sec 134400 MB/sec
Texel Rate 41472 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 216 1120
Texture Mapping Units 72 56
Render Output Units 28 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit
Fab Process 65 nm 40 nm
Transistors 1400 million 1700 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred across the external memory interface within a second. It is worked out by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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