Join Us On Facebook

Compare any two graphics cards:
VS

GeForce GTX 285 1GB vs Radeon HD 6870

Intro

The GeForce GTX 285 1GB comes with a clock frequency of 648 MHz and a GDDR3 memory speed of 1242 MHz. It also uses a 512-bit bus, and uses a 55 nm design. It is comprised of 240 SPUs, 80 Texture Address Units, and 32 Raster Operation Units.

Compare all of that to the Radeon HD 6870, which features a core clock frequency of 900 MHz and a GDDR5 memory frequency of 1050 MHz. It also features a 256-bit memory bus, and makes use of a 40 nm design. It is made up of 1120 SPUs, 56 TAUs, and 32 Raster Operation Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6870 151 Watts
GeForce GTX 285 1GB 204 Watts
Difference: 53 Watts (35%)

Memory Bandwidth

In theory, the GeForce GTX 285 1GB should be a little bit faster than the Radeon HD 6870 overall. (explain)

GeForce GTX 285 1GB 158976 MB/sec
Radeon HD 6870 134400 MB/sec
Difference: 24576 (18%)

Texel Rate

The GeForce GTX 285 1GB will be a little bit (about 3%) more effective at AF than the Radeon HD 6870. (explain)

GeForce GTX 285 1GB 51840 Mtexels/sec
Radeon HD 6870 50400 Mtexels/sec
Difference: 1440 (3%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon HD 6870 is superior to the GeForce GTX 285 1GB, by a large margin. (explain)

Radeon HD 6870 28800 Mpixels/sec
GeForce GTX 285 1GB 20736 Mpixels/sec
Difference: 8064 (39%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 285 1GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 6870

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GTX 285 1GB Radeon HD 6870
Manufacturer nVidia ATi
Year January 15, 2009 October 2010
Code Name G200b Barts XT
Fab Process 55 nm 40 nm
Bus PCIe x16 2.0 PCIe x16
Memory 1024 MB 1024 MB
Core Speed 648 MHz 900 MHz
Shader Speed 1476 MHz (N/A) MHz
Memory Speed 1242 MHz 1050 MHz
Unified Shaders 240 1120
Texture Mapping Units 80 56
Render Output Units 32 32
Bus Type GDDR3 GDDR5
Bus Width 512-bit 256-bit
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1
Power (Max TDP) 204 watts 151 watts
Shader Model 4.0 5.0
Bandwidth 158976 MB/sec 134400 MB/sec
Texel Rate 51840 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 20736 Mpixels/sec 28800 Mpixels/sec

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be moved past the external memory interface within a second. The number is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Facebook Activity

Comments

Be the first to leave a comment!

Your email address will not be published.


You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

Spam Protection by WP-SpamFree