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Radeon HD 6770 vs Radeon HD 6850

Intro

The Radeon HD 6770 features core clock speeds of 900 MHz on the GPU, and 1050 MHz on the 512 MB of GDDR5 memory. It features 800 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the Radeon HD 6850, which features GPU core speed of 775 MHz, and 1024 MB of GDDR5 RAM running at 1000 MHz through a 256-bit bus. It also is comprised of 960 Stream Processors, 48 TAUs, and 32 ROPs.

Display Graphs

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(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6770 108 Watts
Radeon HD 6850 127 Watts
Difference: 19 Watts (18%)

Memory Bandwidth

As far as performance goes, the Radeon HD 6850 should in theory be quite a bit better than the Radeon HD 6770 overall. (explain)

Radeon HD 6850 128000 MB/sec
Radeon HD 6770 67200 MB/sec
Difference: 60800 (90%)

Texel Rate

The Radeon HD 6850 should be a bit (about 3%) more effective at texture filtering than the Radeon HD 6770. (explain)

Radeon HD 6850 37200 Mtexels/sec
Radeon HD 6770 36000 Mtexels/sec
Difference: 1200 (3%)

Pixel Rate

The Radeon HD 6850 will be quite a bit (more or less 72%) better at FSAA than the Radeon HD 6770, and will be able to handle higher resolutions while still performing well. (explain)

Radeon HD 6850 24800 Mpixels/sec
Radeon HD 6770 14400 Mpixels/sec
Difference: 10400 (72%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 6770

Amazon.com

Radeon HD 6850

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6770 Radeon HD 6850
Manufacturer AMD AMD
Year January 2011 October 2010
Code Name Juniper XT Barts Pro
Fab Process 40 nm 40 nm
Bus PCIe x16 PCIe x16
Memory 512 MB 1024 MB
Core Speed 900 MHz 775 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 4200 MHz 4000 MHz
Unified Shaders 800 960
Texture Mapping Units 40 48
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 108 watts 127 watts
Shader Model 5.0 5.0
Bandwidth 67200 MB/sec 128000 MB/sec
Texel Rate 36000 Mtexels/sec 37200 Mtexels/sec
Pixel Rate 14400 Mpixels/sec 24800 Mpixels/sec

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Comments

5 Responses to “Radeon HD 6770 vs Radeon HD 6850”
erin says:

i like it

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sam says:

i got ati6850 and its more then great, am playing the latest game with rosolution of 1600x900 hightist Settings

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