Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 9600 GSO 512MB vs Radeon HD 6770

Intro

The GeForce 9600 GSO 512MB makes use of a 65/55 nm design. nVidia has set the core frequency at 650 MHz. The GDDR3 memory runs at a frequency of 900 MHz on this particular model. It features 96 SPUs as well as 48 TAUs and 16 ROPs.

Compare all that to the Radeon HD 6770, which has a clock frequency of 900 MHz and a GDDR5 memory frequency of 1050 MHz. It also features a 128-bit bus, and uses a 40 nm design. It is comprised of 800 SPUs, 40 TAUs, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GSO 512MB 90 Watts
Radeon HD 6770 108 Watts
Difference: 18 Watts (20%)

Memory Bandwidth

The Radeon HD 6770 should in theory perform a little bit faster than the GeForce 9600 GSO 512MB in general. (explain)

Radeon HD 6770 67200 MB/sec
GeForce 9600 GSO 512MB 57600 MB/sec
Difference: 9600 (17%)

Texel Rate

The Radeon HD 6770 should be a small bit (approximately 15%) faster with regards to AF than the GeForce 9600 GSO 512MB. (explain)

Radeon HD 6770 36000 Mtexels/sec
GeForce 9600 GSO 512MB 31200 Mtexels/sec
Difference: 4800 (15%)

Pixel Rate

The Radeon HD 6770 should be much (approximately 38%) better at AA than the GeForce 9600 GSO 512MB, and also able to handle higher screen resolutions more effectively. (explain)

Radeon HD 6770 14400 Mpixels/sec
GeForce 9600 GSO 512MB 10400 Mpixels/sec
Difference: 4000 (38%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

Radeon HD 6770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9600 GSO 512MB Radeon HD 6770
Manufacturer nVidia AMD
Year October 2008 January 2011
Code Name G94a/b Juniper XT
Memory 512 MB 512 MB
Core Speed 650 MHz 900 MHz
Memory Speed 1800 MHz 4200 MHz
Power (Max TDP) 90 watts 108 watts
Bandwidth 57600 MB/sec 67200 MB/sec
Texel Rate 31200 Mtexels/sec 36000 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 14400 Mpixels/sec
Unified Shaders 96 800
Texture Mapping Units 48 40
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 40 nm
Transistors 505 million 1040 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transported across the external memory interface in a second. It is worked out by multiplying the interface width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

Radeon HD 6770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield