Compare any two graphics cards:
Radeon HD 4670 1GB vs Radeon HD 6770
IntroThe Radeon HD 4670 1GB has a GPU core clock speed of 750 MHz, and the 1024 MB of GDDR4/GDDR3/DDR3/DDR2 RAM runs at 1100 MHz through a 128-bit bus. It also features 320(64x5) SPUs, 32 Texture Address Units, and 8 ROPs.Compare those specs to the Radeon HD 6770, which uses a 40 nm design. AMD has clocked the core speed at 900 MHz. The GDDR5 RAM is set to run at a speed of 1050 MHz on this particular card. It features 800 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 6770 should perform much faster than the Radeon HD 4670 1GB overall. (explain)
Texel RateThe Radeon HD 6770 should be quite a bit (approximately 50%) better at anisotropic filtering than the Radeon HD 4670 1GB. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon HD 6770 is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the bus width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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