Compare any two graphics cards:
Radeon HD 4730 vs Radeon HD 6770
IntroThe Radeon HD 4730 makes use of a 55 nm design. AMD has clocked the core frequency at 700 MHz. The GDDR5 memory runs at a frequency of 900 MHz on this particular card. It features 640(128x5) SPUs along with 32 TAUs and 8 ROPs.Compare those specs to the Radeon HD 6770, which makes use of a 40 nm design. AMD has set the core frequency at 900 MHz. The GDDR5 RAM is set to run at a frequency of 1050 MHz on this card. It features 800 SPUs as well as 40 TAUs and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon HD 6770 should in theory be a little bit superior to the Radeon HD 4730 in general. (explain)
Texel RateThe Radeon HD 6770 is a lot (approximately 61%) faster with regards to anisotropic filtering than the Radeon HD 4730. (explain)
Pixel RateThe Radeon HD 6770 is quite a bit (approximately 157%) more effective at AA than the Radeon HD 4730, and also will be capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transported past the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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