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GeForce 9600 GT 1GB vs Radeon HD 6770 1GB

Intro

The GeForce 9600 GT 1GB uses a 65/55 nm design. nVidia has clocked the core speed at 650 MHz. The GDDR3 memory runs at a frequency of 900 MHz on this particular model. It features 64 SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.

Compare all that to the Radeon HD 6770 1GB, which makes use of a 40 nm design. ATi has clocked the core frequency at 900 MHz. The GDDR5 memory runs at a speed of 1050 MHz on this model. It features 800 SPUs as well as 40 TAUs and 16 Rasterization Operator Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GT 1GB 95 Watts
Radeon HD 6770 1GB 108 Watts
Difference: 13 Watts (14%)

Memory Bandwidth

Performance-wise, the Radeon HD 6770 1GB should theoretically be just a bit superior to the GeForce 9600 GT 1GB overall. (explain)

Radeon HD 6770 1GB 67200 MB/sec
GeForce 9600 GT 1GB 57600 MB/sec
Difference: 9600 (17%)

Texel Rate

The Radeon HD 6770 1GB should be a lot (approximately 73%) faster with regards to texture filtering than the GeForce 9600 GT 1GB. (explain)

Radeon HD 6770 1GB 36000 Mtexels/sec
GeForce 9600 GT 1GB 20800 Mtexels/sec
Difference: 15200 (73%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 6770 1GB is superior to the GeForce 9600 GT 1GB, and very much so. (explain)

Radeon HD 6770 1GB 14400 Mpixels/sec
GeForce 9600 GT 1GB 10400 Mpixels/sec
Difference: 4000 (38%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce 9600 GT 1GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 6770 1GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce 9600 GT 1GB Radeon HD 6770 1GB
Manufacturer nVidia ATi
Year Feb 2008 January 2011
Code Name G94a/b Juniper XT
Fab Process 65/55 nm 40 nm
Bus PCIe x16 2.0 PCIe x16
Memory 1024 MB 1024 MB
Core Speed 650 MHz 900 MHz
Shader Speed 1625 MHz (N/A) MHz
Memory Speed 900 MHz 1050 MHz
Unified Shaders 64 800
Texture Mapping Units 32 40
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1
Power (Max TDP) 95 watts 108 watts
Shader Model 4.0 5.0
Bandwidth 57600 MB/sec 67200 MB/sec
Texel Rate 20800 Mtexels/sec 36000 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 14400 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be transferred over the external memory interface within a second. It's worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

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