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GeForce 9600 GSO 512MB vs Radeon HD 3850 X2

Intro

The GeForce 9600 GSO 512MB uses a 65/55 nm design. nVidia has set the core frequency at 650 MHz. The GDDR3 memory runs at a speed of 900 MHz on this specific model. It features 96 SPUs as well as 48 Texture Address Units and 16 Rasterization Operator Units.

Compare all that to the Radeon HD 3850 X2, which comes with clock speeds of 668 MHz on the GPU, and 828 MHz on the 512 MB of GDDR3 memory. It features 320(64x5) SPUs as well as 16 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon HD 3850 X2 should perform quite a bit faster than the GeForce 9600 GSO 512MB overall. (explain)

Radeon HD 3850 X2 105984 MB/sec
GeForce 9600 GSO 512MB 57600 MB/sec
Difference: 48384 (84%)

Texel Rate

The GeForce 9600 GSO 512MB should be quite a bit (more or less 46%) better at anisotropic filtering than the Radeon HD 3850 X2. (explain)

GeForce 9600 GSO 512MB 31200 Mtexels/sec
Radeon HD 3850 X2 21376 Mtexels/sec
Difference: 9824 (46%)

Pixel Rate

The Radeon HD 3850 X2 is quite a bit (more or less 106%) more effective at FSAA than the GeForce 9600 GSO 512MB, and also capable of handling higher resolutions better. (explain)

Radeon HD 3850 X2 21376 Mpixels/sec
GeForce 9600 GSO 512MB 10400 Mpixels/sec
Difference: 10976 (106%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 9600 GSO 512MB

Amazon.com

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Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO 512MB Radeon HD 3850 X2
Manufacturer nVidia AMD
Year October 2008 Apr 4, 2008
Code Name G94a/b RV670 PRO
Memory 512 MB 512 MB (x2)
Core Speed 650 MHz 668 MHz (x2)
Memory Speed 1800 MHz 1656 MHz (x2)
Power (Max TDP) 90 watts (Unknown) watts
Bandwidth 57600 MB/sec 105984 MB/sec
Texel Rate 31200 Mtexels/sec 21376 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 21376 Mpixels/sec
Unified Shaders 96 320(64x5) (x2)
Texture Mapping Units 48 16 (x2)
Render Output Units 16 16 (x2)
Bus Type GDDR3 GDDR3
Bus Width 256-bit 256-bit (x2)
Fab Process 65/55 nm 55 nm
Transistors 505 million (Unknown) million
Bus PCIe x16 2.0 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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