Compare any two graphics cards:
GeForce RTX 2080 Ti vs GeForce RTX 4070 Ti
IntroThe GeForce RTX 2080 Ti comes with core clock speeds of 1350 MHz on the GPU, and 1750 MHz on the 11264 MB of GDDR6 memory. It features 4352 SPUs along with 272 Texture Address Units and 88 ROPs.Compare those specifications to the GeForce RTX 4070 Ti, which features core clock speeds of 2310 MHz on the GPU, and 1313 MHz on the 12288 MB of GDDR6X RAM. It features 7680 SPUs along with 240 Texture Address Units and 80 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 2080 Ti is 22% faster than the GeForce RTX 4070 Ti overall, due to its higher bandwidth. (explain)
Texel RateThe GeForce RTX 4070 Ti will be quite a bit (about 51%) faster with regards to texture filtering than the GeForce RTX 2080 Ti. (explain)
Pixel RateThe GeForce RTX 4070 Ti will be a lot (approximately 56%) more effective at AA than the GeForce RTX 2080 Ti, and will be able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be moved past the external memory interface in one second. It is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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