Compare any two graphics cards:
GeForce RTX 4070 Ti vs Radeon RX 6600
IntroThe GeForce RTX 4070 Ti uses a 4 nm design. nVidia has clocked the core frequency at 2310 MHz. The GDDR6X RAM works at a frequency of 1313 MHz on this particular card. It features 7680 SPUs as well as 240 TAUs and 80 ROPs.Compare those specs to the Radeon RX 6600, which features a clock frequency of 1626 MHz and a GDDR6 memory speed of 1750 MHz. It also makes use of a 128-bit bus, and uses a 7 nm design. It is made up of 1792 SPUs, 112 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 4070 Ti should theoretically be quite a bit faster than the Radeon RX 6600 in general. (explain)
Texel RateThe GeForce RTX 4070 Ti should be much (about 204%) better at AF than the Radeon RX 6600. (explain)
Pixel RateThe GeForce RTX 4070 Ti is much (more or less 78%) better at full screen anti-aliasing than the Radeon RX 6600, and also capable of handling higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transported over the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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