Compare any two graphics cards:
GeForce RTX 4070 Ti vs Radeon RX 6950 XT
IntroThe GeForce RTX 4070 Ti makes use of a 4 nm design. nVidia has set the core frequency at 2310 MHz. The GDDR6X memory works at a frequency of 1313 MHz on this card. It features 7680 SPUs along with 240 Texture Address Units and 80 ROPs.Compare all that to the Radeon RX 6950 XT, which has GPU clock speed of 1925 MHz, and 16384 MB of GDDR6 RAM set to run at 2250 MHz through a 256-bit bus. It also features 5120 Stream Processors, 320 Texture Address Units, and 128 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 6950 XT should theoretically be just a bit superior to the GeForce RTX 4070 Ti in general. (explain)
Texel RateThe Radeon RX 6950 XT will be a little bit (about 11%) more effective at anisotropic filtering than the GeForce RTX 4070 Ti. (explain)
Pixel RateThe Radeon RX 6950 XT should be much (more or less 33%) more effective at full screen anti-aliasing than the GeForce RTX 4070 Ti, and able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be moved across the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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