Compare any two graphics cards:
GeForce GTX 1060 vs Radeon RX 7900 XTX
IntroThe GeForce GTX 1060 has a GPU clock speed of 1506 MHz, and the 6144 MB of GDDR5 memory is set to run at 2000 MHz through a 192-bit bus. It also is made up of 1280 Stream Processors, 80 Texture Address Units, and 48 ROPs.Compare all of that to the Radeon RX 7900 XTX, which features core speeds of 1855 MHz on the GPU, and 2500 MHz on the 24576 MB of GDDR6 RAM. It features 6144 SPUs along with 384 TAUs and 192 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 7900 XTX should in theory be a lot better than the GeForce GTX 1060 in general. (explain)
Texel RateThe Radeon RX 7900 XTX is much (about 491%) faster with regards to anisotropic filtering than the GeForce GTX 1060. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon RX 7900 XTX is superior to the GeForce GTX 1060, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the bus width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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