Compare any two graphics cards:
Radeon RX 7900 XTX vs Radeon VII
IntroThe Radeon RX 7900 XTX makes use of a 5 nm design. AMD has clocked the core frequency at 1855 MHz. The GDDR6 memory is set to run at a frequency of 2500 MHz on this particular card. It features 6144 SPUs as well as 384 Texture Address Units and 192 Rasterization Operator Units.Compare that to the Radeon VII, which features a core clock frequency of 1400 MHz and a HBM2 memory speed of 1000 MHz. It also makes use of a 4096-bit bus, and makes use of a 7 nm design. It features 3840 SPUs, 240 Texture Address Units, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon VII should be 7% faster than the Radeon RX 7900 XTX in general, because of its higher bandwidth. (explain)
Texel RateThe Radeon RX 7900 XTX should be a lot (about 112%) more effective at anisotropic filtering than the Radeon VII. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon RX 7900 XTX is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved past the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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