Compare any two graphics cards:
Radeon RX 5500 vs Radeon RX 7900 XTX
IntroThe Radeon RX 5500 uses a 7 nm design. AMD has set the core frequency at 1670 MHz. The GDDR6 RAM works at a speed of 1750 MHz on this particular card. It features 1408 SPUs along with 88 Texture Address Units and 32 Rasterization Operator Units.Compare all of that to the Radeon RX 7900 XTX, which has a core clock speed of 1855 MHz and a GDDR6 memory speed of 2500 MHz. It also uses a 384-bit memory bus, and uses a 5 nm design. It features 6144 SPUs, 384 TAUs, and 192 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 7900 XTX should theoretically be quite a bit superior to the Radeon RX 5500 overall. (explain)
Texel RateThe Radeon RX 7900 XTX should be much (more or less 385%) faster with regards to anisotropic filtering than the Radeon RX 5500. (explain)
Pixel RateThe Radeon RX 7900 XTX will be much (more or less 566%) faster with regards to anti-aliasing than the Radeon RX 5500, and will be capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be moved over the external memory interface within a second. It's worked out by multiplying the interface width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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