Compare any two graphics cards:
Radeon RX 590 vs Radeon RX 7900 XT
IntroThe Radeon RX 590 has a core clock frequency of 1469 MHz and a GDDR5 memory speed of 2000 MHz. It also makes use of a 256-bit memory bus, and uses a 12 nm design. It features 2304 SPUs, 144 TAUs, and 32 Raster Operation Units.Compare those specifications to the Radeon RX 7900 XT, which has a clock frequency of 1500 MHz and a GDDR6 memory speed of 2500 MHz. It also makes use of a 320-bit memory bus, and makes use of a 5 nm design. It features 5376 SPUs, 336 TAUs, and 192 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 7900 XT should perform much faster than the Radeon RX 590 overall. (explain)
Texel RateThe Radeon RX 7900 XT is much (approximately 138%) faster with regards to texture filtering than the Radeon RX 590. (explain)
Pixel RateThe Radeon RX 7900 XT will be a lot (more or less 513%) more effective at anti-aliasing than the Radeon RX 590, and able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be transported over the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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