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Radeon HD 3870 X2 512MB vs Radeon HD 4890 1GB

Intro

The Radeon HD 3870 X2 512MB comes with a GPU core speed of 825 MHz, and the 512 MB of GDDR3 memory runs at 900 MHz through a 256-bit bus. It also is made up of 320(64x5) SPUs, 16 Texture Address Units, and 16 Raster Operation Units.

Compare all of that to the Radeon HD 4890 1GB, which uses a 55 nm design. AMD has clocked the core speed at 1000 MHz. The GDDR5 RAM works at a speed of 975 MHz on this particular card. It features 800(160x5) SPUs as well as 40 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon HD 4890 1GB, in theory, should be a small bit faster than the Radeon HD 3870 X2 512MB in general. (explain)

Radeon HD 4890 1GB 124800 MB/sec
Radeon HD 3870 X2 512MB 115200 MB/sec
Difference: 9600 (8%)

Texel Rate

The Radeon HD 4890 1GB is quite a bit (approximately 52%) more effective at AF than the Radeon HD 3870 X2 512MB. (explain)

Radeon HD 4890 1GB 40000 Mtexels/sec
Radeon HD 3870 X2 512MB 26400 Mtexels/sec
Difference: 13600 (52%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 3870 X2 512MB is the winner, by a large margin. (explain)

Radeon HD 3870 X2 512MB 26400 Mpixels/sec
Radeon HD 4890 1GB 16000 Mpixels/sec
Difference: 10400 (65%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3870 X2 512MB

Amazon.com

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Radeon HD 4890 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3870 X2 512MB Radeon HD 4890 1GB
Manufacturer AMD AMD
Year Jan 28, 2008 Apr 2, 2009
Code Name R680 RV790 XT
Memory 512 MB (x2) 1024 MB
Core Speed 825 MHz (x2) 1000 MHz
Memory Speed 1800 MHz (x2) 3900 MHz
Power (Max TDP) (Unknown) watts 190 watts
Bandwidth 115200 MB/sec 124800 MB/sec
Texel Rate 26400 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 320(64x5) (x2) 800(160x5)
Texture Mapping Units 16 (x2) 40
Render Output Units 16 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 55 nm
Transistors (Unknown) million 959 million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 2.0 x16
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transported across the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Radeon HD 4890 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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