Compare any two graphics cards:
GeForce RTX 2080 vs Radeon RX 6950 XT
IntroThe GeForce RTX 2080 uses a 12 nm design. nVidia has clocked the core frequency at 1515 MHz. The GDDR6 memory works at a frequency of 1750 MHz on this particular model. It features 2944 SPUs as well as 184 Texture Address Units and 64 ROPs.Compare those specifications to the Radeon RX 6950 XT, which makes use of a 7 nm design. AMD has clocked the core frequency at 1925 MHz. The GDDR6 memory is set to run at a speed of 2250 MHz on this model. It features 5120 SPUs along with 320 TAUs and 128 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 6950 XT should theoretically be much superior to the GeForce RTX 2080 overall. (explain)
Texel RateThe Radeon RX 6950 XT is quite a bit (about 121%) more effective at AF than the GeForce RTX 2080. (explain)
Pixel RateThe Radeon RX 6950 XT should be a lot (more or less 154%) faster with regards to AA than the GeForce RTX 2080, and also should be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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