Compare any two graphics cards:
VS

GeForce 9500 GT 1GB GDDR3 vs Radeon RX 6650 XT

Intro

The GeForce 9500 GT 1GB GDDR3 comes with a GPU clock speed of 550 MHz, and the 1024 MB of GDDR3 RAM runs at 800 MHz through a 128-bit bus. It also is made up of 32 SPUs, 16 TAUs, and 8 Raster Operation Units.

Compare that to the Radeon RX 6650 XT, which has a GPU core clock speed of 2055 MHz, and 8192 MB of GDDR6 RAM running at 2190 MHz through a 128-bit bus. It also is made up of 2048 SPUs, 128 TAUs, and 64 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT 1GB GDDR3 50 Watts
Radeon RX 6650 XT 176 Watts
Difference: 126 Watts (252%)

Memory Bandwidth

The Radeon RX 6650 XT, in theory, should be much faster than the GeForce 9500 GT 1GB GDDR3 overall. (explain)

Radeon RX 6650 XT 287072 MB/sec
GeForce 9500 GT 1GB GDDR3 25600 MB/sec
Difference: 261472 (1021%)

Texel Rate

The Radeon RX 6650 XT should be quite a bit (approximately 2889%) better at AF than the GeForce 9500 GT 1GB GDDR3. (explain)

Radeon RX 6650 XT 263040 Mtexels/sec
GeForce 9500 GT 1GB GDDR3 8800 Mtexels/sec
Difference: 254240 (2889%)

Pixel Rate

The Radeon RX 6650 XT should be much (approximately 2889%) faster with regards to full screen anti-aliasing than the GeForce 9500 GT 1GB GDDR3, and also will be capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon RX 6650 XT 131520 Mpixels/sec
GeForce 9500 GT 1GB GDDR3 4400 Mpixels/sec
Difference: 127120 (2889%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9500 GT 1GB GDDR3

Amazon.com

Check prices at:

Radeon RX 6650 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9500 GT 1GB GDDR3 Radeon RX 6650 XT
Manufacturer nVidia AMD
Year July 2008 May 2022
Code Name G96b Navi 23
Memory 1024 MB 8192 MB
Core Speed 550 MHz 2055 MHz
Memory Speed 1600 MHz 4380 GB/s
Power (Max TDP) 50 watts 176 watts
Bandwidth 25600 MB/sec 287072 MB/sec
Texel Rate 8800 Mtexels/sec 263040 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 131520 Mpixels/sec
Unified Shaders 32 2048
Texture Mapping Units 16 128
Render Output Units 8 64
Bus Type GDDR3 GDDR6
Bus Width 128-bit 128-bit
Fab Process 55 nm 7 nm
Transistors 314 million 11060 million
Bus PCIe x16 2.0, PCI PCIe 4.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transported past the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 9500 GT 1GB GDDR3

Amazon.com

Check prices at:

Radeon RX 6650 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield