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Radeon HD 4850 X2 1GB vs Radeon HD 5770

Intro

The Radeon HD 4850 X2 1GB comes with clock speeds of 625 MHz on the GPU, and 993 MHz on the 1024 MB of GDDR3 RAM. It features 800(160x5) SPUs as well as 40 TAUs and 16 Rasterization Operator Units.

Compare those specs to the Radeon HD 5770, which features a GPU core clock speed of 850 MHz, and 1024 MB of GDDR5 RAM running at 1200 MHz through a 128-bit bus. It also is made up of 800(160x5) SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5770 108 Watts
Radeon HD 4850 X2 1GB 250 Watts
Difference: 142 Watts (131%)

Memory Bandwidth

The Radeon HD 4850 X2 1GB, in theory, should perform a lot faster than the Radeon HD 5770 in general. (explain)

Radeon HD 4850 X2 1GB 127104 MB/sec
Radeon HD 5770 76800 MB/sec
Difference: 50304 (66%)

Texel Rate

The Radeon HD 4850 X2 1GB will be much (more or less 47%) better at texture filtering than the Radeon HD 5770. (explain)

Radeon HD 4850 X2 1GB 50000 Mtexels/sec
Radeon HD 5770 34000 Mtexels/sec
Difference: 16000 (47%)

Pixel Rate

The Radeon HD 4850 X2 1GB should be a lot (more or less 47%) better at FSAA than the Radeon HD 5770, and also should be capable of handling higher resolutions better. (explain)

Radeon HD 4850 X2 1GB 20000 Mpixels/sec
Radeon HD 5770 13600 Mpixels/sec
Difference: 6400 (47%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Radeon HD 5770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 1GB Radeon HD 5770
Manufacturer AMD AMD
Year Nov 7, 2008 October 13, 2009
Code Name R700 Juniper XT
Memory 1024 MB (x2) 1024 MB
Core Speed 625 MHz (x2) 850 MHz
Memory Speed 1986 MHz (x2) 4800 MHz
Power (Max TDP) 250 watts 108 watts
Bandwidth 127104 MB/sec 76800 MB/sec
Texel Rate 50000 Mtexels/sec 34000 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 13600 Mpixels/sec
Unified Shaders 800(160x5) (x2) 800(160x5)
Texture Mapping Units 40 (x2) 40
Render Output Units 16 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 40 nm
Transistors 956 million 1040 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 2.1 x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Radeon HD 5770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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