Compare any two graphics cards:
GeForce GTX 1070 Ti vs Radeon RX 6650 XT
IntroThe GeForce GTX 1070 Ti comes with a clock speed of 1607 MHz and a GDDR5 memory speed of 2000 MHz. It also makes use of a 256-bit bus, and uses a 16 nm design. It features 2432 SPUs, 152 TAUs, and 64 Raster Operation Units.Compare that to the Radeon RX 6650 XT, which uses a 7 nm design. AMD has set the core frequency at 2055 MHz. The GDDR6 RAM works at a speed of 2190 MHz on this specific card. It features 2048 SPUs as well as 128 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 6650 XT will be 10% faster than the GeForce GTX 1070 Ti overall, due to its higher data rate. (explain)
Texel RateThe Radeon RX 6650 XT is a little bit (about 8%) better at texture filtering than the GeForce GTX 1070 Ti. (explain)
Pixel RateThe Radeon RX 6650 XT should be a lot (approximately 28%) better at AA than the GeForce GTX 1070 Ti, and should be capable of handling higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transported across the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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