Compare any two graphics cards:
GeForce RTX 2060 vs Radeon RX 6650 XT
IntroThe GeForce RTX 2060 has a core clock speed of 1365 MHz and a GDDR6 memory frequency of 1750 MHz. It also uses a 192-bit bus, and makes use of a 12 nm design. It is made up of 1920 SPUs, 120 TAUs, and 48 Raster Operation Units.Compare all that to the Radeon RX 6650 XT, which makes use of a 7 nm design. AMD has clocked the core frequency at 2055 MHz. The GDDR6 memory works at a speed of 2190 MHz on this particular model. It features 2048 SPUs as well as 128 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 2060 should be a bit faster than the Radeon RX 6650 XT overall. (explain)
Texel RateThe Radeon RX 6650 XT will be quite a bit (about 61%) better at AF than the GeForce RTX 2060. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon RX 6650 XT is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the interface width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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