Compare any two graphics cards:
VS

GeForce 8600 GT 1GB GDDR3 vs GeForce RTX 3050

Intro

The GeForce 8600 GT 1GB GDDR3 makes use of a 80 nm design. nVidia has set the core frequency at 540 MHz. The GDDR3 RAM runs at a speed of 700 MHz on this card. It features 32 SPUs as well as 16 TAUs and 8 Rasterization Operator Units.

Compare those specifications to the GeForce RTX 3050, which makes use of a 8 nm design. nVidia has set the core frequency at 1552 MHz. The GDDR6 RAM works at a frequency of 1750 MHz on this model. It features 2560 SPUs along with 80 Texture Address Units and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 1GB GDDR3 47 Watts
GeForce RTX 3050 130 Watts
Difference: 83 Watts (177%)

Memory Bandwidth

The GeForce RTX 3050 should in theory perform much faster than the GeForce 8600 GT 1GB GDDR3 in general. (explain)

GeForce RTX 3050 229376 MB/sec
GeForce 8600 GT 1GB GDDR3 22400 MB/sec
Difference: 206976 (924%)

Texel Rate

The GeForce RTX 3050 is much (approximately 1337%) faster with regards to texture filtering than the GeForce 8600 GT 1GB GDDR3. (explain)

GeForce RTX 3050 124160 Mtexels/sec
GeForce 8600 GT 1GB GDDR3 8640 Mtexels/sec
Difference: 115520 (1337%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce RTX 3050 is superior to the GeForce 8600 GT 1GB GDDR3, by far. (explain)

GeForce RTX 3050 49664 Mpixels/sec
GeForce 8600 GT 1GB GDDR3 4320 Mpixels/sec
Difference: 45344 (1050%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 1GB GDDR3

Amazon.com

Check prices at:

GeForce RTX 3050

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 1GB GDDR3 GeForce RTX 3050
Manufacturer nVidia nVidia
Year April 2007 January 2022
Code Name G84 Ampere GA106-150-KA-A1
Memory 1024 MB 8192 MB
Core Speed 540 MHz 1552 MHz
Memory Speed 1400 MHz 3500 GB/s
Power (Max TDP) 47 watts 130 watts
Bandwidth 22400 MB/sec 229376 MB/sec
Texel Rate 8640 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 49664 Mpixels/sec
Unified Shaders 32 2560
Texture Mapping Units 16 80
Render Output Units 8 32
Bus Type GDDR3 GDDR6
Bus Width 128-bit 128-bit
Fab Process 80 nm 8 nm
Transistors 289 million 12000 million
Bus PCIe x16 PCIe 4.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the interface width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 1GB GDDR3

Amazon.com

Check prices at:

GeForce RTX 3050

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield