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GeForce RTX 3050 vs Radeon R9 295X2

Intro

The GeForce RTX 3050 uses a 8 nm design. nVidia has set the core frequency at 1552 MHz. The GDDR6 memory runs at a frequency of 1750 MHz on this specific card. It features 2560 SPUs as well as 80 Texture Address Units and 32 ROPs.

Compare all that to the Radeon R9 295X2, which has a clock frequency of 1018 MHz and a GDDR5 memory speed of 1250 MHz. It also makes use of a 512-bit memory bus, and uses a 28 nm design. It is made up of 2816 SPUs, 176 Texture Address Units, and 64 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 3050 130 Watts
Radeon R9 295X2 500 Watts
Difference: 370 Watts (285%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 295X2 should perform a lot faster than the GeForce RTX 3050 overall. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce RTX 3050 229376 MB/sec
Difference: 410624 (179%)

Texel Rate

The Radeon R9 295X2 is much (about 189%) faster with regards to anisotropic filtering than the GeForce RTX 3050. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce RTX 3050 124160 Mtexels/sec
Difference: 234176 (189%)

Pixel Rate

The Radeon R9 295X2 is much (about 162%) better at FSAA than the GeForce RTX 3050, and able to handle higher resolutions without losing too much performance. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce RTX 3050 49664 Mpixels/sec
Difference: 80640 (162%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 3050

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 3050 Radeon R9 295X2
Manufacturer nVidia AMD
Year January 2022 April 2014
Code Name Ampere GA106-150-KA-A1 Vesuvius
Memory 8192 MB 4096 MB (x2)
Core Speed 1552 MHz 1018 MHz (x2)
Memory Speed 1750 GB/s 5000 MHz (x2)
Power (Max TDP) 130 watts 500 watts
Bandwidth 229376 MB/sec 640000 MB/sec
Texel Rate 124160 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 49664 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 2560 2816 (x2)
Texture Mapping Units 80 176 (x2)
Render Output Units 32 64 (x2)
Bus Type GDDR6 GDDR5
Bus Width 128-bit 512-bit (x2)
Fab Process 8 nm 28 nm
Transistors 12000 million 6200 million
Bus PCIe 4.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved past the external memory interface in a second. The number is worked out by multiplying the bus width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce RTX 3050

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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