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GeForce GTX 260 vs GeForce RTX 3080 12 GB

Intro

The GeForce GTX 260 features a clock frequency of 576 MHz and a GDDR3 memory speed of 999 MHz. It also makes use of a 448-bit bus, and makes use of a 65 nm design. It is made up of 192 SPUs, 64 Texture Address Units, and 28 Raster Operation Units.

Compare all that to the GeForce RTX 3080 12 GB, which uses a 8 nm design. nVidia has set the core speed at 1260 MHz. The GDDR6X RAM runs at a frequency of 1188 MHz on this particular model. It features 8960 SPUs as well as 280 Texture Address Units and 112 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 260 182 Watts
GeForce RTX 3080 12 GB 350 Watts
Difference: 168 Watts (92%)

Memory Bandwidth

As far as performance goes, the GeForce RTX 3080 12 GB should in theory be quite a bit superior to the GeForce GTX 260 overall. (explain)

GeForce RTX 3080 12 GB 934298 MB/sec
GeForce GTX 260 111888 MB/sec
Difference: 822410 (735%)

Texel Rate

The GeForce RTX 3080 12 GB should be a lot (about 857%) more effective at texture filtering than the GeForce GTX 260. (explain)

GeForce RTX 3080 12 GB 352800 Mtexels/sec
GeForce GTX 260 36864 Mtexels/sec
Difference: 315936 (857%)

Pixel Rate

The GeForce RTX 3080 12 GB is a lot (approximately 775%) more effective at FSAA than the GeForce GTX 260, and also should be capable of handling higher screen resolutions while still performing well. (explain)

GeForce RTX 3080 12 GB 141120 Mpixels/sec
GeForce GTX 260 16128 Mpixels/sec
Difference: 124992 (775%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260

Amazon.com

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GeForce RTX 3080 12 GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 GeForce RTX 3080 12 GB
Manufacturer nVidia nVidia
Year June 16, 2008 January 2022
Code Name G200 GA102-220-A1
Memory 896 MB 12288 MB
Core Speed 576 MHz 1260 MHz
Memory Speed 1998 MHz 2376 GB/s
Power (Max TDP) 182 watts 350 watts
Bandwidth 111888 MB/sec 934298 MB/sec
Texel Rate 36864 Mtexels/sec 352800 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 141120 Mpixels/sec
Unified Shaders 192 8960
Texture Mapping Units 64 280
Render Output Units 28 112
Bus Type GDDR3 GDDR6X
Bus Width 448-bit 384-bit
Fab Process 65 nm 8 nm
Transistors 1400 million 28300 million
Bus PCIe x16 2.0 PCIe 4.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.1 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory speed. If it uses DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 260

Amazon.com

Check prices at:

GeForce RTX 3080 12 GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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