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GeForce RTX 3080 12 GB vs Radeon HD 6990

Intro

The GeForce RTX 3080 12 GB features a clock speed of 1260 MHz and a GDDR6X memory speed of 1188 MHz. It also makes use of a 384-bit bus, and makes use of a 8 nm design. It is made up of 8960 SPUs, 280 Texture Address Units, and 112 ROPs.

Compare those specs to the Radeon HD 6990, which uses a 40 nm design. AMD has set the core speed at 830 MHz. The GDDR5 memory works at a frequency of 1250 MHz on this model. It features 1536 SPUs as well as 96 TAUs and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 3080 12 GB 350 Watts
Radeon HD 6990 375 Watts
Difference: 25 Watts (7%)

Memory Bandwidth

As far as performance goes, the GeForce RTX 3080 12 GB should theoretically be quite a bit better than the Radeon HD 6990 overall. (explain)

GeForce RTX 3080 12 GB 934298 MB/sec
Radeon HD 6990 320000 MB/sec
Difference: 614298 (192%)

Texel Rate

The GeForce RTX 3080 12 GB will be a lot (approximately 121%) more effective at AF than the Radeon HD 6990. (explain)

GeForce RTX 3080 12 GB 352800 Mtexels/sec
Radeon HD 6990 159360 Mtexels/sec
Difference: 193440 (121%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce RTX 3080 12 GB is a better choice, and very much so. (explain)

GeForce RTX 3080 12 GB 141120 Mpixels/sec
Radeon HD 6990 53120 Mpixels/sec
Difference: 88000 (166%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 3080 12 GB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 3080 12 GB Radeon HD 6990
Manufacturer nVidia AMD
Year January 2022 March 2011
Code Name GA102-220-A1 Antilles
Memory 12288 MB 2048 MB (x2)
Core Speed 1260 MHz 830 MHz (x2)
Memory Speed 1188 GB/s 5000 MHz (x2)
Power (Max TDP) 350 watts 375 watts
Bandwidth 934298 MB/sec 320000 MB/sec
Texel Rate 352800 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 141120 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 8960 1536 (x2)
Texture Mapping Units 280 96 (x2)
Render Output Units 112 32 (x2)
Bus Type GDDR6X GDDR5
Bus Width 384-bit 256-bit (x2)
Fab Process 8 nm 40 nm
Transistors 28300 million 2640 million
Bus PCIe 4.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.6 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the interface width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce RTX 3080 12 GB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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