Compare any two graphics cards:
GeForce RTX 3080 12 GB vs Radeon R9 Fury X
IntroThe GeForce RTX 3080 12 GB has core speeds of 1260 MHz on the GPU, and 1188 MHz on the 12288 MB of GDDR6X memory. It features 8960 SPUs along with 280 TAUs and 112 ROPs.Compare all that to the Radeon R9 Fury X, which features a clock frequency of 1050 MHz and a HBM memory frequency of 500 MHz. It also uses a 4096-bit bus, and makes use of a 28 nm design. It features 4096 SPUs, 256 Texture Address Units, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 3080 12 GB, in theory, should be quite a bit faster than the Radeon R9 Fury X in general. (explain)
Texel RateThe GeForce RTX 3080 12 GB is much (approximately 31%) more effective at AF than the Radeon R9 Fury X. (explain)
Pixel RateThe GeForce RTX 3080 12 GB will be much (approximately 110%) better at full screen anti-aliasing than the Radeon R9 Fury X, and will be able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be moved across the external memory interface within a second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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