Compare any two graphics cards:
GeForce RTX 3080 12 GB vs Radeon Pro Duo
IntroThe GeForce RTX 3080 12 GB comes with a clock speed of 1260 MHz and a GDDR6X memory speed of 1188 MHz. It also uses a 384-bit memory bus, and uses a 8 nm design. It is made up of 8960 SPUs, 280 TAUs, and 112 ROPs.Compare those specifications to the Radeon Pro Duo, which makes use of a 28 nm design. AMD has set the core frequency at 1000 MHz. The HBM memory is set to run at a speed of 500 MHz on this particular card. It features 4096 SPUs as well as 256 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthTheoretically speaking, the Radeon Pro Duo is 10% quicker than the GeForce RTX 3080 12 GB in general, because of its higher bandwidth. (explain)
Texel RateThe Radeon Pro Duo is a lot (approximately 45%) more effective at anisotropic filtering than the GeForce RTX 3080 12 GB. (explain)
Pixel RateThe GeForce RTX 3080 12 GB is just a bit (more or less 10%) faster with regards to anti-aliasing than the Radeon Pro Duo, and capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be moved over the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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