Compare any two graphics cards:
Radeon R9 M390X vs Radeon RX 6500 XT
IntroThe Radeon R9 M390X has clock speeds of 723 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 RAM. It features 2048 SPUs along with 128 Texture Address Units and 32 ROPs.Compare all of that to the Radeon RX 6500 XT, which comes with clock speeds of 2200 MHz on the GPU, and 2250 MHz on the 4096 MB of GDDR6 RAM. It features 1024 SPUs as well as 64 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 M390X, in theory, should perform a little bit faster than the Radeon RX 6500 XT in general. (explain)
Texel RateThe Radeon RX 6500 XT is quite a bit (more or less 52%) faster with regards to anisotropic filtering than the Radeon R9 M390X. (explain)
Pixel RateThe Radeon RX 6500 XT is quite a bit (more or less 204%) better at full screen anti-aliasing than the Radeon R9 M390X, and will be able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transferred across the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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