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Radeon R9 295X2 vs Radeon RX 6600

Intro

The Radeon R9 295X2 comes with a GPU core clock speed of 1018 MHz, and the 4096 MB of GDDR5 memory runs at 1250 MHz through a 512-bit bus. It also features 2816 SPUs, 176 Texture Address Units, and 64 ROPs.

Compare all that to the Radeon RX 6600, which features a clock speed of 1626 MHz and a GDDR6 memory speed of 1750 MHz. It also features a 128-bit bus, and makes use of a 7 nm design. It is made up of 1792 SPUs, 112 Texture Address Units, and 64 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6600 132 Watts
Radeon R9 295X2 500 Watts
Difference: 368 Watts (279%)

Memory Bandwidth

In theory, the Radeon R9 295X2 should be much faster than the Radeon RX 6600 in general. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon RX 6600 229376 MB/sec
Difference: 410624 (179%)

Texel Rate

The Radeon R9 295X2 is quite a bit (approximately 97%) better at texture filtering than the Radeon RX 6600. (explain)

Radeon R9 295X2 358336 Mtexels/sec
Radeon RX 6600 182112 Mtexels/sec
Difference: 176224 (97%)

Pixel Rate

The Radeon R9 295X2 should be a lot (more or less 25%) faster with regards to AA than the Radeon RX 6600, and capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon R9 295X2 130304 Mpixels/sec
Radeon RX 6600 104064 Mpixels/sec
Difference: 26240 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon R9 295X2

Amazon.com

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Radeon RX 6600

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 295X2 Radeon RX 6600
Manufacturer AMD AMD
Year April 2014 October 2021
Code Name Vesuvius Navi 23
Memory 4096 MB (x2) 8192 MB
Core Speed 1018 MHz (x2) 1626 MHz
Memory Speed 5000 MHz (x2) 3500 GB/s
Power (Max TDP) 500 watts 132 watts
Bandwidth 640000 MB/sec 229376 MB/sec
Texel Rate 358336 Mtexels/sec 182112 Mtexels/sec
Pixel Rate 130304 Mpixels/sec 104064 Mpixels/sec
Unified Shaders 2816 (x2) 1792
Texture Mapping Units 176 (x2) 112
Render Output Units 64 (x2) 64
Bus Type GDDR5 GDDR6
Bus Width 512-bit (x2) 128-bit
Fab Process 28 nm 7 nm
Transistors 6200 million 11060 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 11.2 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be moved past the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Radeon R9 295X2

Amazon.com

Check prices at:

Radeon RX 6600

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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