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Radeon HD 4850 X2 1GB vs Radeon RX 6600 XT

Intro

The Radeon HD 4850 X2 1GB makes use of a 55 nm design. AMD has clocked the core speed at 625 MHz. The GDDR3 memory works at a frequency of 993 MHz on this model. It features 800(160x5) SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Compare that to the Radeon RX 6600 XT, which has a GPU core clock speed of 1968 MHz, and 8192 MB of GDDR6 RAM set to run at 2000 MHz through a 128-bit bus. It also is comprised of 2048 SPUs, 128 Texture Address Units, and 64 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6600 XT 160 Watts
Radeon HD 4850 X2 1GB 250 Watts
Difference: 90 Watts (56%)

Memory Bandwidth

As far as performance goes, the Radeon RX 6600 XT should theoretically be a lot better than the Radeon HD 4850 X2 1GB in general. (explain)

Radeon RX 6600 XT 262144 MB/sec
Radeon HD 4850 X2 1GB 127104 MB/sec
Difference: 135040 (106%)

Texel Rate

The Radeon RX 6600 XT is quite a bit (approximately 404%) faster with regards to AF than the Radeon HD 4850 X2 1GB. (explain)

Radeon RX 6600 XT 251904 Mtexels/sec
Radeon HD 4850 X2 1GB 50000 Mtexels/sec
Difference: 201904 (404%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon RX 6600 XT is a better choice, by far. (explain)

Radeon RX 6600 XT 125952 Mpixels/sec
Radeon HD 4850 X2 1GB 20000 Mpixels/sec
Difference: 105952 (530%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Radeon RX 6600 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 1GB Radeon RX 6600 XT
Manufacturer AMD AMD
Year Nov 7, 2008 August 2021
Code Name R700 Navi 23 XT
Memory 1024 MB (x2) 8192 MB
Core Speed 625 MHz (x2) 1968 MHz
Memory Speed 1986 MHz (x2) 4000 GB/s
Power (Max TDP) 250 watts 160 watts
Bandwidth 127104 MB/sec 262144 MB/sec
Texel Rate 50000 Mtexels/sec 251904 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 125952 Mpixels/sec
Unified Shaders 800(160x5) (x2) 2048
Texture Mapping Units 40 (x2) 128
Render Output Units 16 (x2) 64
Bus Type GDDR3 GDDR6
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 7 nm
Transistors 956 million 11060 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 4.0 x16
DirectX Version DirectX 10.1 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transported across the external memory interface in a second. It is calculated by multiplying the bus width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Radeon RX 6600 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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