Compare any two graphics cards:
VS

GeForce GTX 960 vs GeForce RTX 3080 Ti

Intro

The GeForce GTX 960 has core clock speeds of 1127 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 RAM. It features 1024 SPUs along with 64 Texture Address Units and 32 ROPs.

Compare that to the GeForce RTX 3080 Ti, which uses a 8 nm design. nVidia has clocked the core frequency at 1365 MHz. The GDDR6X RAM works at a frequency of 1188 MHz on this model. It features 10240 SPUs as well as 320 TAUs and 112 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
GeForce RTX 3080 Ti 350 Watts
Difference: 230 Watts (192%)

Memory Bandwidth

Theoretically, the GeForce RTX 3080 Ti should perform quite a bit faster than the GeForce GTX 960 overall. (explain)

GeForce RTX 3080 Ti 934297 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 822297 (734%)

Texel Rate

The GeForce RTX 3080 Ti will be a lot (more or less 506%) more effective at texture filtering than the GeForce GTX 960. (explain)

GeForce RTX 3080 Ti 436800 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 364672 (506%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce RTX 3080 Ti is superior to the GeForce GTX 960, by a large margin. (explain)

GeForce RTX 3080 Ti 152880 Mpixels/sec
GeForce GTX 960 36064 Mpixels/sec
Difference: 116816 (324%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 960

Amazon.com

Check prices at:

GeForce RTX 3080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 960 GeForce RTX 3080 Ti
Manufacturer nVidia nVidia
Year January 2015 June 2021
Code Name GM206 Ampere GA102-225-A1
Memory 2048 MB 12288 MB
Core Speed 1127 MHz 1365 MHz
Memory Speed 7000 MHz 2376 GB/s
Power (Max TDP) 120 watts 350 watts
Bandwidth 112000 MB/sec 934297 MB/sec
Texel Rate 72128 Mtexels/sec 436800 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 152880 Mpixels/sec
Unified Shaders 1024 10240
Texture Mapping Units 64 320
Render Output Units 32 112
Bus Type GDDR5 GDDR6X
Bus Width 128-bit 384-bit
Fab Process 28 nm 8 nm
Transistors 2940 million 28300 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transported over the external memory interface in a second. It's worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 960

Amazon.com

Check prices at:

GeForce RTX 3080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield