Compare any two graphics cards:
GeForce RTX 3070 Ti vs Radeon R9 Nano
IntroThe GeForce RTX 3070 Ti makes use of a 8 nm design. nVidia has set the core frequency at 1575 MHz. The GDDR6X RAM runs at a frequency of 1188 MHz on this particular model. It features 6144 SPUs as well as 192 TAUs and 96 Rasterization Operator Units.Compare that to the Radeon R9 Nano, which makes use of a 28 nm design. AMD has set the core speed at 1000 MHz. The HBM RAM works at a frequency of 500 MHz on this specific card. It features 4096 SPUs as well as 256 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 3070 Ti should be a lot faster than the Radeon R9 Nano overall. (explain)
Texel RateThe GeForce RTX 3070 Ti will be a little bit (about 18%) more effective at texture filtering than the Radeon R9 Nano. (explain)
Pixel RateIf running with high levels of AA is important to you, then the GeForce RTX 3070 Ti is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transferred past the external memory interface in one second. It is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!