Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 8600 GT 1GB DDR2 vs GeForce 9600 GSO 768MB

Intro

The GeForce 8600 GT 1GB DDR2 makes use of a 80 nm design. nVidia has set the core speed at 540 MHz. The DDR2 RAM runs at a frequency of 400 MHz on this particular card. It features 32 SPUs along with 16 TAUs and 8 Rasterization Operator Units.

Compare those specifications to the GeForce 9600 GSO 768MB, which makes use of a 65 nm design. nVidia has clocked the core frequency at 550 MHz. The GDDR3 RAM runs at a frequency of 800 MHz on this model. It features 96 SPUs as well as 48 TAUs and 12 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 1GB DDR2 47 Watts
GeForce 9600 GSO 768MB 84 Watts
Difference: 37 Watts (79%)

Memory Bandwidth

In theory, the GeForce 9600 GSO 768MB should be 200% faster than the GeForce 8600 GT 1GB DDR2 overall, because of its higher bandwidth. (explain)

GeForce 9600 GSO 768MB 38400 MB/sec
GeForce 8600 GT 1GB DDR2 12800 MB/sec
Difference: 25600 (200%)

Texel Rate

The GeForce 9600 GSO 768MB will be much (more or less 206%) more effective at texture filtering than the GeForce 8600 GT 1GB DDR2. (explain)

GeForce 9600 GSO 768MB 26400 Mtexels/sec
GeForce 8600 GT 1GB DDR2 8640 Mtexels/sec
Difference: 17760 (206%)

Pixel Rate

The GeForce 9600 GSO 768MB should be a lot (about 53%) faster with regards to FSAA than the GeForce 8600 GT 1GB DDR2, and should be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce 9600 GSO 768MB 6600 Mpixels/sec
GeForce 8600 GT 1GB DDR2 4320 Mpixels/sec
Difference: 2280 (53%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 1GB DDR2

Amazon.com

Check prices at:

GeForce 9600 GSO 768MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 1GB DDR2 GeForce 9600 GSO 768MB
Manufacturer nVidia nVidia
Year April 2007 May 2008
Code Name G84 G92
Memory 1024 MB 768 MB
Core Speed 540 MHz 550 MHz
Memory Speed 800 MHz 1600 MHz
Power (Max TDP) 47 watts 84 watts
Bandwidth 12800 MB/sec 38400 MB/sec
Texel Rate 8640 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 32 96
Texture Mapping Units 16 48
Render Output Units 8 12
Bus Type DDR2 GDDR3
Bus Width 128-bit 192-bit
Fab Process 80 nm 65 nm
Transistors 289 million 754 million
Bus PCIe x16 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred across the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 1GB DDR2

Amazon.com

Check prices at:

GeForce 9600 GSO 768MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield