Compare any two graphics cards:
VS

Geforce GTX 690 vs Radeon RX 6700 XT

Intro

The Geforce GTX 690 has a clock frequency of 915 MHz and a GDDR5 memory frequency of 1502 MHz. It also features a 256-bit bus, and uses a 28 nm design. It is made up of 1536 SPUs, 128 TAUs, and 32 Raster Operation Units.

Compare all of that to the Radeon RX 6700 XT, which makes use of a 7 nm design. AMD has clocked the core speed at 2321 MHz. The GDDR6 memory runs at a speed of 2000 MHz on this card. It features 2560 SPUs as well as 160 Texture Address Units and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6700 XT 230 Watts
Geforce GTX 690 300 Watts
Difference: 70 Watts (30%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 6700 XT will be 2% quicker than the Geforce GTX 690 overall, because of its higher bandwidth. (explain)

Radeon RX 6700 XT 393216 MB/sec
Geforce GTX 690 384512 MB/sec
Difference: 8704 (2%)

Texel Rate

The Radeon RX 6700 XT will be a lot (approximately 59%) more effective at anisotropic filtering than the Geforce GTX 690. (explain)

Radeon RX 6700 XT 371360 Mtexels/sec
Geforce GTX 690 234240 Mtexels/sec
Difference: 137120 (59%)

Pixel Rate

The Radeon RX 6700 XT is much (approximately 154%) faster with regards to FSAA than the Geforce GTX 690, and capable of handling higher screen resolutions while still performing well. (explain)

Radeon RX 6700 XT 148544 Mpixels/sec
Geforce GTX 690 58560 Mpixels/sec
Difference: 89984 (154%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Geforce GTX 690

Amazon.com

Check prices at:

Radeon RX 6700 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Geforce GTX 690 Radeon RX 6700 XT
Manufacturer nVidia AMD
Year April 2012 March 2021
Code Name GK104 Navi 22
Memory 2048 MB (x2) (Unknown) MB
Core Speed 915 MHz (x2) 2321 MHz
Memory Speed 6008 MHz (x2) 4000 GB/s
Power (Max TDP) 300 watts 230 watts
Bandwidth 384512 MB/sec 393216 MB/sec
Texel Rate 234240 Mtexels/sec 371360 Mtexels/sec
Pixel Rate 58560 Mpixels/sec 148544 Mpixels/sec
Unified Shaders 1536 (x2) 2560
Texture Mapping Units 128 (x2) 160
Render Output Units 32 (x2) 64
Bus Type GDDR5 GDDR6
Bus Width 256-bit (x2) 192-bit
Fab Process 28 nm 7 nm
Transistors 3540 million 17200 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.2 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be transferred past the external memory interface in a second. It is worked out by multiplying the bus width by the speed of its memory. In the case of DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

Geforce GTX 690

Amazon.com

Check prices at:

Radeon RX 6700 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield