Compare any two graphics cards:
Radeon RX 6700 XT vs Radeon Vega Frontier Edition
IntroThe Radeon RX 6700 XT has a GPU core speed of 2321 MHz, and the (Unknown) MB of GDDR6 memory runs at 2000 MHz through a 192-bit bus. It also features 2560 SPUs, 160 Texture Address Units, and 64 ROPs.Compare all of that to the Radeon Vega Frontier Edition, which comes with a core clock speed of 1382 MHz and a HBM2 memory frequency of 1890 MHz. It also features a 2048-bit memory bus, and uses a 14 nm design. It is comprised of 4096 SPUs, 256 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon Vega Frontier Edition is 26% faster than the Radeon RX 6700 XT overall, because of its greater bandwidth. (explain)
Texel RateThe Radeon RX 6700 XT will be a little bit (approximately 5%) better at AF than the Radeon Vega Frontier Edition. (explain)
Pixel RateThe Radeon RX 6700 XT is a lot (about 68%) faster with regards to FSAA than the Radeon Vega Frontier Edition, and also will be capable of handling higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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