Compare any two graphics cards:
Radeon RX 5600 vs Radeon RX 6900 XT
IntroThe Radeon RX 5600 features a GPU core clock speed of 1375 MHz, and the 6144 MB of GDDR6 RAM is set to run at 1500 MHz through a 192-bit bus. It also is made up of 2048 SPUs, 128 TAUs, and 64 Raster Operation Units.Compare those specifications to the Radeon RX 6900 XT, which uses a 7 nm design. AMD has set the core speed at 1825 MHz. The GDDR6 memory is set to run at a speed of 2000 MHz on this specific card. It features 5120 SPUs as well as 320 TAUs and 128 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 6900 XT should theoretically be a lot better than the Radeon RX 5600 in general. (explain)
Texel RateThe Radeon RX 6900 XT is a lot (about 232%) more effective at anisotropic filtering than the Radeon RX 5600. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon RX 6900 XT is superior to the Radeon RX 5600, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be moved past the external memory interface in one second. It is calculated by multiplying the bus width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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