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GeForce 8800 GT 512MB vs GeForce RTX 3060 Ti

Intro

The GeForce 8800 GT 512MB comes with a clock speed of 600 MHz and a GDDR3 memory speed of 900 MHz. It also makes use of a 256-bit bus, and makes use of a 65 nm design. It is comprised of 112 SPUs, 56 Texture Address Units, and 16 Raster Operation Units.

Compare all that to the GeForce RTX 3060 Ti, which comes with a GPU core clock speed of 1410 MHz, and 8192 MB of GDDR6 RAM running at 1750 MHz through a 256-bit bus. It also is comprised of 4864 Stream Processors, 152 TAUs, and 80 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GT 512MB 105 Watts
GeForce RTX 3060 Ti 200 Watts
Difference: 95 Watts (90%)

Memory Bandwidth

Theoretically, the GeForce 8800 GT 512MB should be a little bit faster than the GeForce RTX 3060 Ti overall. (explain)

GeForce 8800 GT 512MB 57600 MB/sec
GeForce RTX 3060 Ti (Unknown) MB/sec
Difference: 57600 (-100%)

Texel Rate

The GeForce RTX 3060 Ti will be a lot (about 538%) better at texture filtering than the GeForce 8800 GT 512MB. (explain)

GeForce RTX 3060 Ti 214320 Mtexels/sec
GeForce 8800 GT 512MB 33600 Mtexels/sec
Difference: 180720 (538%)

Pixel Rate

The GeForce RTX 3060 Ti should be quite a bit (more or less 1075%) faster with regards to FSAA than the GeForce 8800 GT 512MB, and capable of handling higher resolutions without losing too much performance. (explain)

GeForce RTX 3060 Ti 112800 Mpixels/sec
GeForce 8800 GT 512MB 9600 Mpixels/sec
Difference: 103200 (1075%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GT 512MB

Amazon.com

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GeForce RTX 3060 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GT 512MB GeForce RTX 3060 Ti
Manufacturer nVidia nVidia
Year Oct 2007 December 2020
Code Name G92 GA104 Ampere
Memory 512 MB 8192 MB
Core Speed 600 MHz 1410 MHz
Memory Speed 1800 MHz 3500 GB/s
Power (Max TDP) 105 watts 200 watts
Bandwidth 57600 MB/sec (Unknown) MB/sec
Texel Rate 33600 Mtexels/sec 214320 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 112800 Mpixels/sec
Unified Shaders 112 4864
Texture Mapping Units 56 152
Render Output Units 16 80
Bus Type GDDR3 GDDR6
Bus Width 256-bit 256-bit
Fab Process 65 nm 8 nm
Transistors 754 million 17400 million
Bus PCIe x16 2.0 PCIe 4.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce 8800 GT 512MB

Amazon.com

Check prices at:

GeForce RTX 3060 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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