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GeForce RTX 3060 Ti vs Radeon RX 6800

Intro

The GeForce RTX 3060 Ti has a core clock speed of 1410 MHz and a GDDR6 memory speed of 1750 MHz. It also uses a 256-bit bus, and uses a 8 nm design. It is comprised of 4864 SPUs, 152 Texture Address Units, and 80 ROPs.

Compare all that to the Radeon RX 6800, which uses a 7 nm design. AMD has set the core frequency at 1700 MHz. The GDDR6 memory runs at a frequency of 2000 MHz on this specific model. It features 3840 SPUs as well as 240 Texture Address Units and 96 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 3060 Ti 200 Watts
Radeon RX 6800 250 Watts
Difference: 50 Watts (25%)

Memory Bandwidth

In theory, the Radeon RX 6800 should perform a bit faster than the GeForce RTX 3060 Ti in general. (explain)

Radeon RX 6800 524288 MB/sec
GeForce RTX 3060 Ti (Unknown) MB/sec
Difference: 524288 (-100%)

Texel Rate

The Radeon RX 6800 should be much (about 90%) better at anisotropic filtering than the GeForce RTX 3060 Ti. (explain)

Radeon RX 6800 408000 Mtexels/sec
GeForce RTX 3060 Ti 214320 Mtexels/sec
Difference: 193680 (90%)

Pixel Rate

The Radeon RX 6800 is a lot (about 45%) more effective at AA than the GeForce RTX 3060 Ti, and also will be able to handle higher resolutions while still performing well. (explain)

Radeon RX 6800 163200 Mpixels/sec
GeForce RTX 3060 Ti 112800 Mpixels/sec
Difference: 50400 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

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GeForce RTX 3060 Ti

Amazon.com

Check prices at:

Radeon RX 6800

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 3060 Ti Radeon RX 6800
Manufacturer nVidia AMD
Year December 2020 November 2020
Code Name GA104 Ampere Navi 21
Memory 8192 MB 16384 MB
Core Speed 1410 MHz 1700 MHz
Memory Speed 1750 GB/s 2000 GB/s
Power (Max TDP) 200 watts 250 watts
Bandwidth (Unknown) MB/sec 524288 MB/sec
Texel Rate 214320 Mtexels/sec 408000 Mtexels/sec
Pixel Rate 112800 Mpixels/sec 163200 Mpixels/sec
Unified Shaders 4864 3840
Texture Mapping Units 152 240
Render Output Units 80 96
Bus Type GDDR6 GDDR6
Bus Width 256-bit 256-bit
Fab Process 8 nm 7 nm
Transistors 17400 million 26800 million
Bus PCIe 4.0 x16 PCIe 4.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the interface width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce RTX 3060 Ti

Amazon.com

Check prices at:

Radeon RX 6800

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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