Compare any two graphics cards:
VS

Radeon R9 295X2 vs Radeon RX 6800

Intro

The Radeon R9 295X2 features a GPU core speed of 1018 MHz, and the 4096 MB of GDDR5 memory is set to run at 1250 MHz through a 512-bit bus. It also is comprised of 2816 SPUs, 176 TAUs, and 64 Raster Operation Units.

Compare all that to the Radeon RX 6800, which has GPU clock speed of 1700 MHz, and 16384 MB of GDDR6 memory set to run at 2000 MHz through a 256-bit bus. It also is comprised of 3840 Stream Processors, 240 TAUs, and 96 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6800 250 Watts
Radeon R9 295X2 500 Watts
Difference: 250 Watts (100%)

Memory Bandwidth

Theoretically, the Radeon R9 295X2 should perform quite a bit faster than the Radeon RX 6800 in general. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon RX 6800 524288 MB/sec
Difference: 115712 (22%)

Texel Rate

The Radeon RX 6800 should be a little bit (about 14%) better at texture filtering than the Radeon R9 295X2. (explain)

Radeon RX 6800 408000 Mtexels/sec
Radeon R9 295X2 358336 Mtexels/sec
Difference: 49664 (14%)

Pixel Rate

The Radeon RX 6800 will be quite a bit (more or less 25%) more effective at full screen anti-aliasing than the Radeon R9 295X2, and should be capable of handling higher resolutions without losing too much performance. (explain)

Radeon RX 6800 163200 Mpixels/sec
Radeon R9 295X2 130304 Mpixels/sec
Difference: 32896 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon R9 295X2

Amazon.com

Check prices at:

Radeon RX 6800

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon R9 295X2 Radeon RX 6800
Manufacturer AMD AMD
Year April 2014 November 2020
Code Name Vesuvius Navi 21
Memory 4096 MB (x2) 16384 MB
Core Speed 1018 MHz (x2) 1700 MHz
Memory Speed 5000 MHz (x2) 4000 GB/s
Power (Max TDP) 500 watts 250 watts
Bandwidth 640000 MB/sec 524288 MB/sec
Texel Rate 358336 Mtexels/sec 408000 Mtexels/sec
Pixel Rate 130304 Mpixels/sec 163200 Mpixels/sec
Unified Shaders 2816 (x2) 3840
Texture Mapping Units 176 (x2) 240
Render Output Units 64 (x2) 96
Bus Type GDDR5 GDDR6
Bus Width 512-bit (x2) 256-bit
Fab Process 28 nm 7 nm
Transistors 6200 million 26800 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 11.2 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transported over the external memory interface in a second. The number is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon R9 295X2

Amazon.com

Check prices at:

Radeon RX 6800

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield