Compare any two graphics cards:
GeForce RTX 2080 vs Radeon RX 5500 XT
IntroThe GeForce RTX 2080 uses a 12 nm design. nVidia has clocked the core speed at 1515 MHz. The GDDR6 RAM runs at a speed of 1750 MHz on this specific card. It features 2944 SPUs along with 184 Texture Address Units and 64 Rasterization Operator Units.Compare all of that to the Radeon RX 5500 XT, which uses a 7 nm design. AMD has set the core speed at 1717 MHz. The GDDR6 memory runs at a speed of 1750 MHz on this particular model. It features 1408 SPUs along with 88 TAUs and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 2080 should be a lot faster than the Radeon RX 5500 XT in general. (explain)
Texel RateThe GeForce RTX 2080 should be much (about 84%) faster with regards to AF than the Radeon RX 5500 XT. (explain)
Pixel RateThe GeForce RTX 2080 should be much (more or less 76%) faster with regards to FSAA than the Radeon RX 5500 XT, and also able to handle higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the interface width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!