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Radeon R9 295X2 vs Radeon RX 5500

Intro

The Radeon R9 295X2 comes with a core clock frequency of 1018 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 512-bit bus, and makes use of a 28 nm design. It is comprised of 2816 SPUs, 176 TAUs, and 64 Raster Operation Units.

Compare those specifications to the Radeon RX 5500, which has clock speeds of 1670 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR6 RAM. It features 1408 SPUs as well as 88 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 5500 150 Watts
Radeon R9 295X2 500 Watts
Difference: 350 Watts (233%)

Memory Bandwidth

Performance-wise, the Radeon R9 295X2 should in theory be much better than the Radeon RX 5500 in general. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon RX 5500 229376 MB/sec
Difference: 410624 (179%)

Texel Rate

The Radeon R9 295X2 is much (approximately 144%) better at texture filtering than the Radeon RX 5500. (explain)

Radeon R9 295X2 358336 Mtexels/sec
Radeon RX 5500 146960 Mtexels/sec
Difference: 211376 (144%)

Pixel Rate

The Radeon R9 295X2 will be a lot (more or less 144%) better at full screen anti-aliasing than the Radeon RX 5500, and also should be capable of handling higher screen resolutions while still performing well. (explain)

Radeon R9 295X2 130304 Mpixels/sec
Radeon RX 5500 53440 Mpixels/sec
Difference: 76864 (144%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon R9 295X2

Amazon.com

Check prices at:

Radeon RX 5500

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 295X2 Radeon RX 5500
Manufacturer AMD AMD
Year April 2014 October 2019
Code Name Vesuvius Navi 14 XT
Memory 4096 MB (x2) 4096 MB
Core Speed 1018 MHz (x2) 1670 MHz
Memory Speed 5000 MHz (x2) 3500 GB/s
Power (Max TDP) 500 watts 150 watts
Bandwidth 640000 MB/sec 229376 MB/sec
Texel Rate 358336 Mtexels/sec 146960 Mtexels/sec
Pixel Rate 130304 Mpixels/sec 53440 Mpixels/sec
Unified Shaders 2816 (x2) 1408
Texture Mapping Units 176 (x2) 88
Render Output Units 64 (x2) 32
Bus Type GDDR5 GDDR6
Bus Width 512-bit (x2) 128-bit
Fab Process 28 nm 7 nm
Transistors 6200 million 6400 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 11.2 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the interface width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon R9 295X2

Amazon.com

Check prices at:

Radeon RX 5500

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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