Compare any two graphics cards:
Radeon R9 285 vs Radeon RX 5600 XT
IntroThe Radeon R9 285 uses a 28 nm design. AMD has set the core frequency at 918 MHz. The GDDR5 memory runs at a speed of 1375 MHz on this card. It features 1792 SPUs as well as 112 Texture Address Units and 32 ROPs.Compare those specs to the Radeon RX 5600 XT, which has a clock frequency of 1375 MHz and a GDDR6 memory frequency of 1500 MHz. It also features a 192-bit memory bus, and uses a 7 nm design. It is made up of 2304 SPUs, 144 Texture Address Units, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 5600 XT should be quite a bit faster than the Radeon R9 285 in general. (explain)
Texel RateThe Radeon RX 5600 XT will be much (approximately 93%) more effective at anisotropic filtering than the Radeon R9 285. (explain)
Pixel RateThe Radeon RX 5600 XT should be a lot (about 200%) better at AA than the Radeon R9 285, and also should be able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transferred across the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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