Compare any two graphics cards:
Radeon Pro Duo vs Radeon RX 5600 XT
IntroThe Radeon Pro Duo makes use of a 28 nm design. AMD has set the core speed at 1000 MHz. The HBM memory runs at a speed of 500 MHz on this model. It features 4096 SPUs along with 256 TAUs and 64 ROPs.Compare that to the Radeon RX 5600 XT, which has a core clock frequency of 1375 MHz and a GDDR6 memory speed of 1500 MHz. It also uses a 192-bit bus, and uses a 7 nm design. It is made up of 2304 SPUs, 144 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon Pro Duo should theoretically be a lot better than the Radeon RX 5600 XT in general. (explain)
Texel RateThe Radeon Pro Duo is quite a bit (more or less 159%) faster with regards to AF than the Radeon RX 5600 XT. (explain)
Pixel RateThe Radeon Pro Duo will be much (more or less 45%) better at AA than the Radeon RX 5600 XT, and also will be able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported past the external memory interface in one second. It is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!