Compare any two graphics cards:
Radeon R9 Nano vs Radeon RX 5700 XT 50th Anniversary Edition
IntroThe Radeon R9 Nano has a core clock frequency of 1000 MHz and a HBM memory frequency of 500 MHz. It also uses a 4096-bit bus, and uses a 28 nm design. It is made up of 4096 SPUs, 256 TAUs, and 64 ROPs.Compare all of that to the Radeon RX 5700 XT 50th Anniversary Edition, which uses a 7 nm design. AMD has set the core speed at 1680 MHz. The GDDR6 memory is set to run at a speed of 1750 MHz on this specific card. It features 2560 SPUs as well as 160 Texture Address Units and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 Nano is 12% quicker than the Radeon RX 5700 XT 50th Anniversary Edition in general, due to its higher bandwidth. (explain)
Texel RateThe Radeon RX 5700 XT 50th Anniversary Edition should be a small bit (about 5%) better at texture filtering than the Radeon R9 Nano. (explain)
Pixel RateThe Radeon RX 5700 XT 50th Anniversary Edition is a lot (about 68%) faster with regards to anti-aliasing than the Radeon R9 Nano, and should be capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transferred over the external memory interface in one second. The number is calculated by multiplying the interface width by its memory speed. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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