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GeForce GTX 1050 vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The GeForce GTX 1050 has core clock speeds of 1354 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 RAM. It features 640 SPUs along with 40 Texture Address Units and 32 ROPs.

Compare that to the Radeon RX 5700 XT 50th Anniversary Edition, which features core clock speeds of 1680 MHz on the GPU, and 1750 MHz on the 8096 MB of GDDR6 memory. It features 2560 SPUs along with 160 TAUs and 64 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Difference: 160 Watts (213%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 5700 XT 50th Anniversary Edition is 300% quicker than the GeForce GTX 1050 overall, because of its higher bandwidth. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 344064 (300%)

Texel Rate

The Radeon RX 5700 XT 50th Anniversary Edition will be much (approximately 396%) more effective at anisotropic filtering than the GeForce GTX 1050. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 214640 (396%)

Pixel Rate

The Radeon RX 5700 XT 50th Anniversary Edition is quite a bit (about 148%) faster with regards to anti-aliasing than the GeForce GTX 1050, and able to handle higher screen resolutions without losing too much performance. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
GeForce GTX 1050 43328 Mpixels/sec
Difference: 64192 (148%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year October 2016 July 2019
Code Name GP107-300 Navi 10
Memory 2048 MB 8096 MB
Core Speed 1354 MHz 1680 MHz
Memory Speed 7000 MHz 3500 GB/s
Power (Max TDP) 75 watts 235 watts
Bandwidth 114688 MB/sec 458752 MB/sec
Texel Rate 54160 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 640 2560
Texture Mapping Units 40 160
Render Output Units 32 64
Bus Type GDDR5 GDDR6
Bus Width 128-bit 256-bit
Fab Process 14 nm 7 nm
Transistors 3300 million 10300 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved across the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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