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GeForce GTX 1050 vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The GeForce GTX 1050 comes with a GPU core clock speed of 1354 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1750 MHz through a 128-bit bus. It also features 640 SPUs, 40 Texture Address Units, and 32 Raster Operation Units.

Compare those specifications to the Radeon RX 5700 XT 50th Anniversary Edition, which makes use of a 7 nm design. AMD has set the core frequency at 1680 MHz. The GDDR6 memory works at a speed of 1750 MHz on this particular model. It features 2560 SPUs along with 160 TAUs and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Difference: 160 Watts (213%)

Memory Bandwidth

As far as performance goes, the Radeon RX 5700 XT 50th Anniversary Edition should theoretically be quite a bit better than the GeForce GTX 1050 in general. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 344064 (300%)

Texel Rate

The Radeon RX 5700 XT 50th Anniversary Edition will be a lot (about 396%) faster with regards to texture filtering than the GeForce GTX 1050. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 214640 (396%)

Pixel Rate

The Radeon RX 5700 XT 50th Anniversary Edition is a lot (about 148%) more effective at FSAA than the GeForce GTX 1050, and capable of handling higher screen resolutions while still performing well. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
GeForce GTX 1050 43328 Mpixels/sec
Difference: 64192 (148%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year October 2016 July 2019
Code Name GP107-300 Navi 10
Memory 2048 MB 8096 MB
Core Speed 1354 MHz 1680 MHz
Memory Speed 7000 MHz 3500 GB/s
Power (Max TDP) 75 watts 235 watts
Bandwidth 114688 MB/sec 458752 MB/sec
Texel Rate 54160 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 640 2560
Texture Mapping Units 40 160
Render Output Units 32 64
Bus Type GDDR5 GDDR6
Bus Width 128-bit 256-bit
Fab Process 14 nm 7 nm
Transistors 3300 million 10300 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the bus width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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