Compare any two graphics cards:
GeForce GTX 1050 vs Radeon RX 5700 XT 50th Anniversary Edition
IntroThe GeForce GTX 1050 comes with a GPU core clock speed of 1354 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1750 MHz through a 128-bit bus. It also features 640 SPUs, 40 Texture Address Units, and 32 Raster Operation Units.Compare those specifications to the Radeon RX 5700 XT 50th Anniversary Edition, which makes use of a 7 nm design. AMD has set the core frequency at 1680 MHz. The GDDR6 memory works at a speed of 1750 MHz on this particular model. It features 2560 SPUs along with 160 TAUs and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 5700 XT 50th Anniversary Edition should theoretically be quite a bit better than the GeForce GTX 1050 in general. (explain)
Texel RateThe Radeon RX 5700 XT 50th Anniversary Edition will be a lot (about 396%) faster with regards to texture filtering than the GeForce GTX 1050. (explain)
Pixel RateThe Radeon RX 5700 XT 50th Anniversary Edition is a lot (about 148%) more effective at FSAA than the GeForce GTX 1050, and capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the bus width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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